Documents

On this page I post different documents that I have written.They are all saved in PDF format so you will need Acrobat Reader or similar to open them. If anyone feel to use anything that you find here, please ask before. I will also continue to update this page with more documents that I have written. All documents have been written in a non-profit purpous.

For developers, I have heard that you don’t like to read new ideas in case of being sued for copying ideas if you have something similar in development. I have posted this files to show what I can and if anything from here would be developed or would already be in development, I would be honoured. So if you are a developer, please read them through.

Specialization Project in Game Design
Luleå Univerisity of Technology
January 2009 – March 2009

My specialization project in Game Design which was divided into six phases and each phase had a different goal. The main goal was to create game concepts and in each phase only keeping the best, each phase had a number of best concepts to be kept. In the sixth and last phase only one concept remained which I wrote a design document on.

  • A document containing the 100 concepts I created in the first phase during the project. [Download]
  • A document containing the 20 ”best” concept that I decided to continue working with in the second phase. [Download]
  • My research during the project, it is done forthe five ”best” concepts. [Download]
  • The design document for the final concept; Echo. [Download]
  • The final report for the project summing it all up [Download]

These documents and more can be found over at the project blog that I updated during the project with thoughts and reports on what I did each week, the address is http://www.lgdsp.wordpress.com

Ozelot: A Game Treatment
Interactive Storytelling
Luleå University of Technology
April 2008 – March 2008

A game treatment I worked with during 6 to 8 weeks last year. We had a limited number of pages to fill with a set of topics that should be included. I decided to write a game concept set in Central America in year 761 where you play a eleven year old girl who want to become one in the group and not to be a one of a kind. I chose this topic as I have a great interest of Central America and the indian cultures there during that time and I read up on their civilizations, names and places and I even learned how to count in Mayan.

Traders – a board game concept
Luleå University of Technology
January 2008 – March 2008

A game concept developed by me and 3 classmates, the task was to develope a game concept on a concept level and write a design document on it in the end. My group decided to develope a board game taking place in space.

Everything that I haven’t done in these documents is greyed out and in italic

  • Weekly reports and prototype playtest reports is found in this document. [Download]
  • Traders design document, my parts can be found on page 11 and 15-19. [Download]

Last updated: May 11, 2009

Lämna en kommentar